Evolution of Games: From Princesses to Female Leads

Posted: October 26, 2010 in Uncategorized

Legend of Zelda: Ocarina of Time

Original Prince of Persia

Super Mario Bros

Many people, including myself, are quick to judge the role that females play in Video Games. Most of the time, they are seen as objectified or stereotyped. One thing is for certain, if you compare women in the older games to where they are now, things are definitely different.

Three prime examples of how things have changed for women in games are in the classic games Prince of Persia, Super Mario Brothers and The Legend of Zelda. In all three of these games, the storyline revolves around a courageous hero saving a princess from the evil clutches of the main antagonist. The princess, for the most part, is helpless.

Interestingly enough, despite what people would call “sexist” today, these games are still considered some of the best games, with Super

Main Character, Nariko, of Heavenly Sword

Mario Bros ranking #1 and Zelda #2 in the Top 100 Games list.

The gaming industry has come a long way since the Damsel in Distress phase. Now, some of the most anticipated game titles have their own lead heroines. This, of course, comes with a other whole set of issues [objectification]  but hey, it’s a start.

  1. […] Evolution of Games and Women’s role in them […]

  2. Madhavi Murty says:

    Nice work here. It is interesting to trace the historical trajectory like this.

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